RakuAI is the AI-native runtime that turns Claude, ChatGPT, Gemini, and Copilot into spatial agents. 17 native MCP tools. Deny-by-default. Audit-logged. Production-deployed. Optimized for the smart glasses the industry is just now starting to ship.
The AI-Native Spatial Game Engine • one runtime, every assistant, every headset.
5 patents • priority July 2012 • 18ms motion-to-photon • sub-millimeter spatial precision • OpenXR conformant
17 native MCP tools. Production-deployed. The runtime your AI assistant talks to when it needs to build, query, or simulate a spatial world.
Patent-protected • MCP-native • Used with Claude, ChatGPT, Gemini, Copilot
Three steps from AI assistant to a running spatial world.
Your AI assistant connects to the RakuAI MCP server over stdio. 17 native tools. Deny-by-default permissions.
Load a world model. Push frames. Query scene state. Configure rendering. Read metrics. Standard contract.
Your assistant builds, your runtime executes. Web. Windows. XR. One codebase.
Want the full tool surface? Read the six-MCP-tools write-up →
The four-step path from a phone in your hand to an AI acting in a real space.
One scan, one runtime, three markets. Point a phone at a space and let any LLM turn it into something useful.
Consumers and agents scan a home with a phone — RakuAI turns it into a navigable 3D listing your AI can walk, measure, and describe. The primary wedge.
Phone scan to a contents inventory. Capture a room once; your assistant itemizes, values, and documents it for claims and underwriting.
Persistent spatial memory for robots. The same runtime gives autonomous systems a world model they can query, update, and act in.
An OEM-ready spatial runtime tuned for the smart-glasses thermal envelope. 5 patents, priority July 2012 — dual-device AR patented a decade before Meta Ray-Bans shipped.
An MCP runtime for foundation models: deterministic replay, world forking, structured observation, and reward signals for world-model evaluation. BYO-LLM — Claude, ChatGPT, Gemini, or Copilot.
Deploy spatial AI at scale, or build and publish spatial worlds. Same deny-by-default, audit-logged runtime under both.
Production numbers, not marketing rounding.
Game engines were built to be tools designers pick up. RakuAI was built to be a body AI inhabits.
Unity MCP (just released): scene manipulation at design time. RakuAI MCP (production since March 2026): world-model orchestration at runtime, every frame. Unity is a tool your AI picks up. RakuAI is a body your AI inhabits.
Built for the smart-glasses thermal envelope. Not retrofitted from a desktop engine. Unreal needs an RTX 4090. RakuAI needs Wi-Fi 7 and a phone.
5 patents. Priority July 2012. We patented dual-device AR a decade before Meta Ray-Bans shipped. Patent estate runs through July 2032.
AI world models can now generate coherent 3D environments in real-time — but they don't ship a runtime.
RakuAI does. We bridge the gap from world model output to playable, embeddable experience.
Consume output from any world model — Genie 3, Runway GWM-1, Veo, Marble, or your own model — via a single adapter interface. SceneGraph, DepthMap, VideoFrame, Gaussian Splat: all handled.
Add physics, game logic, NPC AI, spatial audio, and multiplayer on top of any world model output. Bullet3 physics. XAudio2 spatialization. On-device LLM inference. All in the same pipeline.
Output to Win32 native, WebGL/WebGPU, OpenXR headsets, or any custom surface. The same scene graph renders everywhere. No engine swap, no port, no rebuild.
The three-stage pipeline that turns any AI world model output into a real-time interactive experience.
World model output arrives via a standardized adapter interface:
Target: <4 ms ingest latency
RakuPhysics + RakuAI add game logic:
60 Hz simulation tick
Output to any surface:
Target: 60+ FPS
Provider-agnostic by design. Swap in any world model without changing the render or simulation layer. See live demo source →
The RakuAI runtime is a C++ middleware layer. Drop it into your pipeline. Connect your world model. Get a real-time interactive experience.
Implement our adapter interface to connect any world model in hours, not months. The runtime handles physics, rendering, and input — you supply the world model output.
Independently licensable modules covering rendering, physics, AI, XR, and more. Use only what your pipeline needs.
Full bindings for Unity, .NET, and custom C# pipelines. Comprehensive coverage across every runtime subsystem.
First-class OpenXR support. Render world model output directly into Quest 3, Varjo, HoloLens, or any OpenXR headset. Spatial interaction without any additional middleware.
RakuSLM and RakuAI subsystems run inference locally. No cloud round-trips for NPC dialogue, DDA, adaptive music, or personalization. Works in XR, works offline.
Extensively tested. Compact footprint. Thousands of production API functions. Ships as standalone native binaries — no VM, no managed runtime overhead.
Full REST API with 9,500+ endpoints across 17 router modules covering every runtime subsystem. Create worlds, simulate physics, control AI agents, and observe state — all via authenticated HTTP calls. No DLL linking required.
Purpose-built for AI labs. Multi-agent environments, deterministic replay, world forking, structured observation APIs, and reward signals for reinforcement learning and world model evaluation.
Save, load, version, rollback, and merge world state. Turn one-shot AI generations into living worlds that persist across sessions and support multiple simultaneous users.
Adapters are in development for leading world model providers. Any provider can implement our adapter interface to connect.
Experience 9,500+ API endpoints running live in your browser. No install. No signup.
Launch the RakuAI platform. The game hub opens with tabs for creating, managing, and playing games.
Pick a template or describe your own game. Click “Open in AI Assistant” — it sends your prompt to ChatGPT, Claude, or Gemini.
Your games appear in the My Games tab with icons, play counts, and favorites. Click to launch in under 1 second. No Unity, no Unreal, no build step.
Dynamic difficulty, player profiling, adaptive audio, and NPC personality are built into the engine core. Not a plugin. Always on.
.raku files are structured game definitions. The engine interprets them in real-time. Edit the file, refresh the game. No compile.
AI runs locally on your device. No cloud calls. Privacy-first. Works offline. Personalization happens instantly.
Full XR support with natural input and spatial interaction. Every game is XR-capable by default. Toggle with one flag.
True 3D positional audio. Adaptive music responds to gameplay intensity. Immersive sound design built into the engine.
Create games with any AI assistant. Free to use. No license fees. No royalties.
8 classic 80s games powered by our engine
Every move makes real REST API calls. Open F2 in any game to see live /api/raku/* traffic — watch physics, AI, and scoring hit the engine in real time.
Asteroids-inspired vector shooter
Maze with 4-ghost AI
Climb girders, rescue the princess
Five rows of invaders
Falling tetrominoes
Cross the road, ride the logs
Dive-bombing insect formations
Centipede in mushroom field
Ship real games with multiplayer, cloud saves, achievements, and standalone export. Everything you need to go from prototype to product.
Built-in multiplayer networking with lobby system, matchmaking, and voice chat for connected gameplay experiences.
Cross-device save sync, global leaderboards, and achievement tracking. Integrates with Steam and platform-native systems on export.
Package your game as a standalone .exe with custom icons. Distribute on Steam, itch.io, or any storefront.
Push updates to players automatically. Get crash reports with diagnostics in your developer dashboard.
Publish and monetize your games on the RakuAI Marketplace. Set pricing, manage reviews, and track sales analytics.
Real-time performance profiling. Load custom AI models for NPC dialogue, dynamic content, and genre-specific behavior.
Connect Claude, ChatGPT, Gemini, or Copilot to the RakuAI MCP server. 17 native tools, deny-by-default permissions, production-deployed.
Read the MCP write-up →Connect your world model to a production C++ runtime with physics, XR, and AI included. Licensing available now.
Enterprise Licensing →Found a bug? Have a suggestion? We want to hear from you. Your feedback directly shapes the engine.
RakuAI is in early access — free to use, no credit card required. Help us shape the future of game creation.
Interested in the SDK? Explore the SDK →
Something went wrong. Please try a simpler game description.
A unique game generated from your idea.