Physics, particles, animation, and spatial audio. Everything you need for immersive 3D worlds, optimized for XR.
Production-grade 3D physics with rigid bodies, constraints, raycasting, and collision detection. Deterministic simulation with sub-millisecond step times even on mobile XR hardware.
GPU-accelerated particle system with per-genre VFX presets. Supports emitters, attractors, collision, and LOD scaling. Automatic budget management keeps frame rates locked at 72-120 Hz on XR hardware.
Skeletal animation with blend trees, state machines, IK, and retargeting. Supports concurrent animated characters with smooth transitions and runtime blending.
HRTF-based 3D spatial audio with binaural rendering, occlusion, reverb zones, and adaptive music layers. Tuned for XR headset speakers and headphones with minimal CPU overhead.
Every subsystem is optimized for the demanding frame budgets of VR and AR headsets.
Stunning visual effects without impacting gameplay performance.
Consistent gameplay across all platforms.
Pristine spatial audio quality at all times.